norech

Developer of all sort of things,
also doing open-source.
Computers are a mess, that's the neat part.

Mail: contact [at] norech.com


I am a programming and systems enthusiast, and I like making useful things.I mainly have proficiencies in web, mobile apps, Unix system programming and DevOps.
I also have some experience working with Rust and Python.
I currently study fields such as cybersecurity and machine learning, and on a less technical side, on project management.I also do pixel art for fun, and made sprites and voxel models for several of my projects.Feel free to get in touch! Just be mindful!

Interested to work with me, or recruiting for an internship or temporary work contract in 2025?
Get in touch 👉 contact [at] norech.com


Some experiments


A few projects

I was part of a Bomberman clone made in C++ with Raylib, I mostly worked on the voxel modeling, the players system and the AI.

I worked on a basic gaming platform made in C++, allowing to switch between games and graphical libraries at runtime.

I made an FTP server in C that is partially compliant with the RFC-959 standard and allows anonymous transfer of files.

I made most parts of the Distract game engine, an object-oriented game engine in C that powered our small video game project.

I did a runner game in C with the CSFML bindings, it was the first project placing the foundations of the Distract engine.

I wrote a Redcode assembler in C, as part of the Corewar project.

I did a small Redcode virtual machine in C as part of the Corewar project.